A REGRA DE 2 MINUTOS PARA HELLDIVERS 2 GAMEPLAY

A regra de 2 minutos para Helldivers 2 Gameplay

A regra de 2 minutos para Helldivers 2 Gameplay

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Built-in microphone Warn allies of impending sneak attacks, swap tactics in the chaos of combat, and make plans for celebrating another job well done.

Sweet liberty! One of my favorite PS4-era shooters is back with a whole new perspective and it’s up to me and my friends to defend Super Earth in glorious co-op! After going hands-on with Helldivers 2 for three hours, I’m sold on the bold pivot from the original’s top-down view to the sequel’s new third-person perspective, the appetizing roster of deadly gadgets, and the outrageous comedic tone that expertly channels the low-budget action film vibes that pair perfectly with the developer’s live-service ambitions.

There's also friendly fire in the game, so the last thing you want to do is take down your fellow Helldivers. If you want to lock onto a target and be even steadier with your aim, try crouching.

There’s really not much to explain upfront. It’s the future, and Earth – now known as Super Earth – considers itself under threat from alien monsters on distant planets – planets that just happen to be rich in mineral deposits. You start out with a basic spaceship and a rudimentary warrior, then you select a world to visit and a mission to undertake, then touchdown on the surface to begin educating the locals in the joys of militarised democracy.

Given that the original Helldivers from 2015 is still exclusive, though, we don't suggest getting your hopes up.

This would be a disaster in Call of Duty, but here it simply adds to the ongoing pastiche of ludicrous, senseless sci-fi violence. It’s telling that one of the automatic phrases on the communication wheel is “sorry”. You’re going to need that a lot

Also, some players are experiencing crashes when trying to join a lobby either via Quickplay or via private lobbies. To add to this, people are criticizing the game for its use of the anti-cheat software, nProtect Gameguard, Helldivers 2 Gameplay which may put you off.

The various settings options mostly speak for themselves. There are two options of note though. The volumetric fog option seems to alter the resolution of the volumetric lighting in general, with lower resolution results at lower settings, while the anti-aliasing toggle actually does work properly on PC, completely turning off any AA treatment. It's weird that this setting doesn't do anything on PS5 but at least it functions as described on PC. However, the lack of any form of reconstruction option such as DLSS, XeSS or even FSR 2 is a real shame. Instead, a simple spatial upscaler is used, which bears the hallmarks of the OG FSR, just like PS5. Unfortunately, the unexciting visual settings do mean that the upgrades over PS5 aren't as large as you might expect. There's little difference between the PC at max settings at 4K and the PS5 in its quality mode, absent some slightly higher resolution shadows and a bit of a cleaner image. It still doesn't provide a pristine image though and aliasing remains a significant problem.

Visually, Helldivers 2 benefits immensely from the move from topdown to full third-person 3D visuals. Although the planets are barren, they are studded with bases, hives and wreckage sites, and they provide cover and height where needed. The interplay between players is frenzied and amusing. Controversially, the game has team killing switched on, so if you’re a little wild with your machine gun or nuclear strikes, you can easily take out a pal or two.

The game has fully transitioned to a live-service model which means that the game aims to make you play for continuous amounts of time.

Turrets can easily take down a team when they least expect it. Go prone to avoid getting shot by turrets.

Live service games have become increasingly common in the last several years, and are categorized by consistent post-launch updates, evolving gameplay scenarios, and some form of long-form monetization like microtransaction currencies you can buy with real money to then spend on exclusive items.

But you won't need to hit L1 and try to check these during fights, as a handy little pop-up appears on the screen to tell you when you've just got a few more seconds to wait.

Doing so would get you more rewards, but it may leave your timer to 0 and you wouldn’t be able to use your stratagems or support items that you call down from your ship anymore.

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